quaternion_transform.hpp
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#pragma once
// Dependency:
#include "../common.hpp"
#include "../trigonometric.hpp"
#include "../geometric.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_EXT_quaternion_transform extension included")
#endif
namespace glm
{
template<typename T, qualifier Q>
GLM_FUNC_DECL qua<T, Q> rotate(qua<T, Q> const& q, T const& angle, vec<3, T, Q> const& axis);
} //namespace glm
#include "quaternion_transform.inl"
glm::angle
GLM_FUNC_DECL T angle(qua< T, Q > const &x)
Returns the quaternion rotation angle.
glm::rotate
GLM_FUNC_DECL qua< T, Q > rotate(qua< T, Q > const &q, T const &angle, vec< 3, T, Q > const &axis)
Rotates a quaternion from a vector of 3 components axis and an angle.
glm::axis
GLM_FUNC_DECL vec< 3, T, Q > axis(qua< T, Q > const &x)
Returns the q rotation axis.
glm
Definition: common.hpp:20