handed_coordinate_space.hpp
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#pragma once
// Dependency:
#include "../glm.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# ifndef GLM_ENABLE_EXPERIMENTAL
# pragma message("GLM: GLM_GTX_handed_coordinate_space is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
# else
# pragma message("GLM: GLM_GTX_handed_coordinate_space extension included")
# endif
#endif
namespace glm
{
template<typename T, qualifier Q>
GLM_FUNC_DECL bool rightHanded(
vec<3, T, Q> const& tangent,
vec<3, T, Q> const& binormal,
vec<3, T, Q> const& normal);
template<typename T, qualifier Q>
GLM_FUNC_DECL bool leftHanded(
vec<3, T, Q> const& tangent,
vec<3, T, Q> const& binormal,
vec<3, T, Q> const& normal);
}// namespace glm
#include "handed_coordinate_space.inl"
glm::leftHanded
GLM_FUNC_DECL bool leftHanded(vec< 3, T, Q > const &tangent, vec< 3, T, Q > const &binormal, vec< 3, T, Q > const &normal)
Return if a trihedron left handed or not.
glm::rightHanded
GLM_FUNC_DECL bool rightHanded(vec< 3, T, Q > const &tangent, vec< 3, T, Q > const &binormal, vec< 3, T, Q > const &normal)
Return if a trihedron right handed or not.
glm
Definition: common.hpp:20