matrix_float3x4_precision.hpp
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#pragma once
#include "../detail/type_mat3x4.hpp"
namespace glm
{
typedef mat<3, 4, float, lowp> lowp_mat3x4;
typedef mat<3, 4, float, mediump> mediump_mat3x4;
typedef mat<3, 4, float, highp> highp_mat3x4;
}//namespace glm
glm::highp_mat3x4
mat< 3, 4, float, highp > highp_mat3x4
3 columns of 4 components matrix of single-precision floating-point numbers using high precision arit...
Definition: matrix_float3x4_precision.hpp:28
glm::mediump_mat3x4
mat< 3, 4, float, mediump > mediump_mat3x4
3 columns of 4 components matrix of single-precision floating-point numbers using medium precision ar...
Definition: matrix_float3x4_precision.hpp:22
glm::lowp_mat3x4
mat< 3, 4, float, lowp > lowp_mat3x4
3 columns of 4 components matrix of single-precision floating-point numbers using low precision arith...
Definition: matrix_float3x4_precision.hpp:16
glm
Definition: common.hpp:20