matrix_cross_product.hpp
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#pragma once
// Dependency:
#include "../glm.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# ifndef GLM_ENABLE_EXPERIMENTAL
# pragma message("GLM: GLM_GTX_matrix_cross_product is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
# else
# pragma message("GLM: GLM_GTX_matrix_cross_product extension included")
# endif
#endif
namespace glm
{
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<3, 3, T, Q> matrixCross3(
vec<3, T, Q> const& x);
template<typename T, qualifier Q>
GLM_FUNC_DECL mat<4, 4, T, Q> matrixCross4(
vec<3, T, Q> const& x);
}//namespace glm
#include "matrix_cross_product.inl"
glm::matrixCross4
GLM_FUNC_DECL mat< 4, 4, T, Q > matrixCross4(vec< 3, T, Q > const &x)
Build a cross product matrix.
glm::matrixCross3
GLM_FUNC_DECL mat< 3, 3, T, Q > matrixCross3(vec< 3, T, Q > const &x)
Build a cross product matrix.
glm
Definition: common.hpp:20